IEEE/CVF Conference on Computer Vision and Pattern Recognition (2026)
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With the emergence of 3D foundation models, there is growing interest in fine-tuning them for downstream tasks, where LoRA is the dominant fine-tuning paradigm. As 3D datasets exhibit distinct variations in texture, geometry, camera motion, and lighting, there are interesting fundamental questions: 1) Are there LoRA subspaces associated with each type of variation? 2) Are these subspaces disentangled (i.e., orthogonal to each other)? 3) How do we compute them effectively? This paper provides answers to all these questions. We introduce a robust approach that generates synthetic datasets with controlled variations, fine-tunes a LoRA adapter on each dataset, and extracts a LoRA sub-space associated with each type of variation. We show that these subspaces are approximately disentangled. Integrating them leads to a reduced LoRA subspace that enables efficient LoRA fine-tuning with improved prediction accuracy for downstream tasks. In particular, we show that such a reduced LoRA subspace, despite being derived entirely from synthetic data, generalizes to real datasets. An ablation study validates the effectiveness of the choices in our approach.View details
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Structure-from-Motion (SfM) is a classical 3D vision task for recovering camera parameters and scene geometry from multi-view images. Recent advances in deep learning enable accurate monocular depth estimation (MDE) that infers structure from a single image without depending on camera motion. But integrating MDE into SfM remains challenging. Unlike classical triangulated sparse pointclouds, MDE produces dense depthmaps with significantly higher error variance. Inspired by modern RANSAC estimators, we propose a Marginalized Bundle Adjustment (MBA) to accommodate MDE error variance with its density. With MBA, we show that MDE depthmaps are sufficiently accurate to support SoTA or competitive results in Structure-from-Motion and camera relocalization. Our benchmark demonstrates consistent remarkable results from two-view, few-frames small multiview, to thousands-frames large multiview system. Our method highlights the significant potential of MDE on multi-view 3D vision tasks.View details
IEEE/CVF Conference on Computer Vision and Pattern Recognition (Findings) (2026) (to appear)
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Reasoning goes beyond language; the real world requires reasoning about space, time, affordances, and much more that words alone cannot convey. Existing multimodal models exploring the potential of reasoning with images are brittle and do not scale. They rely on calling specialist tools, costly generation of images, or handcrafted reasoning data to switch between text and image thoughts. Instead, we offer a simpler alternative -- Mull-Tokens -- modality-agnostic latent tokens pre-trained to hold intermediate information in either image or text modalities to let the model think free-form towards the correct answer. We investigate best practices to train Mull-Tokens inspired by latent reasoning frameworks. We first train Mull-Tokens using supervision from interleaved text-image traces, and then fine-tune without any supervision by only using the final answers. Across four challenging spatial reasoning benchmarks involving tasks such as solving puzzles and taking different perspectives, we demonstrate that Mull-Tokens improve upon several baselines utilizing text-only reasoning or interleaved image-text reasoning, achieving a +3% average improvement and up to +16% on a puzzle solving reasoning-heavy split compared to our strongest baseline. Adding to conversations around challenges in grounding textual and visual reasoning, Mull-Tokens offers a simple solution to abstractly think in multiple modalities.View details
Proceedings of the 2025 Annual ACM-SIAM Symposium on Discrete Algorithms (SODA)
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The widespread use of gradient-based optimization has motivated the adaptation of various classical algorithms into differentiable solvers compatible with learning pipelines. In this paper, we investigate the enhancement of traditional geometric query problems such that the result consists of both the geometric function as well as its gradient. Specifically, we study the fundamental problem of distance queries against a set of points P in R^d, which also underlies various similarity measures for learning algorithms.
The main result of this paper is a multiplicative (1+epsilon)-approximation of the Euclidean distance to P which is differentiable at all points in R^d \ P with asymptotically optimal bounds on the norms of its gradient and Hessian, from a data structure with storage and query time matching state-of-the-art results for approximate nearest-neighbor searching. The approximation is realized as a regularized distance through a partition-of-unity framework, which efficiently blends multiple local approximations, over a suitably defined covering of space, into a smooth global approximation. In order to obtain the local distance approximations in a manner that facilitates blending, we develop a new approximate Voronoi diagram based on a simple point-location data structure, simplifying away both the lifting transformation and ray shooting.View details