Richard Szeliski

Richard Szeliski

Richard Szeliski joined Google Research as a Distinguished Scientist in June 2022. He is also an Affiliate Professor at the University of Washington. Prior to Google, he worked for over 30 years in research at Facebook, Microsoft Research, and Digital Equipment. His main research interests include computational photography, image-based modeling, and neural rendering. He is also the author of Computer Vision: Algorithms and Applications.

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Authored Publications
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    Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis
    Christian Reiser
    Stephan Garbin
    Pratul Srinivasan
    Dor Verbin
    Ben Mildenhall
    Peter Hedman
    Andreas Geiger
    2024
    Preview abstract While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive methods that model the scene’s geometry as a volumetric density field (e.g. NeRF) excel at reconstructing fine geometric detail. However, density fields often represent geometry in a "fuzzy" manner, which hinders exact localization of the surface. In this work, we modify density fields to encourage them to converge towards surfaces, without compromising their ability to reconstruct thin structures. First, we employ a discrete opacity grid representation instead of a continuous density field, which allows opacity values to discontinuously transition from zero to one at the surface. Second, we anti-alias by casting multiple rays per pixel, which allows occlusion boundaries and subpixel structures to be modelled without using semi-transparent voxels. Third, we minimize the binary entropy of the opacity values, which facilitates the extraction of surface geometry by encouraging opacity values to binarize towards the end of training. Lastly, we develop a fusion-based meshing strategy followed by mesh simplification and appearance model fitting. The compact meshes produced by our model can be rendered in real-time on mobile devices and achieve significantly higher view synthesis quality compared to existing mesh-based approaches. Our interactive webdemo is available at https://binary-opacity-grid.github.io. View details
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