Machine Intelligence

Google is at the forefront of innovation in Machine Intelligence, with active research exploring virtually all aspects of machine learning, including deep learning and more classical algorithms. Exploring theory as well as application, much of our work on language, speech, translation, visual processing, ranking and prediction relies on Machine Intelligence. In all of those tasks and many others, we gather large volumes of direct or indirect evidence of relationships of interest, applying learning algorithms to understand and generalize.

Machine Intelligence at Google raises deep scientific and engineering challenges, allowing us to contribute to the broader academic research community through technical talks and publications in major conferences and journals. Contrary to much of current theory and practice, the statistics of the data we observe shifts rapidly, the features of interest change as well, and the volume of data often requires enormous computation capacity. When learning systems are placed at the core of interactive services in a fast changing and sometimes adversarial environment, combinations of techniques including deep learning and statistical models need to be combined with ideas from control and game theory.

Recent Publications

InstructPipe: Generating Visual Blocks Pipelines with Human Instructions and LLMs
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Zheng Xu
Kristen Wright
Jason Mayes
Mark Sherwood
Johnny Lee
Alex Olwal
Ram Iyengar
Na Li
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI), ACM, pp. 23
Preview abstract Visual programming has the potential of providing novice programmers with a low-code experience to build customized processing pipelines. Existing systems typically require users to build pipelines from scratch, implying that novice users are expected to set up and link appropriate nodes from a blank workspace. In this paper, we introduce InstructPipe, an AI assistant for prototyping machine learning (ML) pipelines with text instructions. We contribute two large language model (LLM) modules and a code interpreter as part of our framework. The LLM modules generate pseudocode for a target pipeline, and the interpreter renders the pipeline in the node-graph editor for further human-AI collaboration. Both technical and user evaluation (N=16) shows that InstructPipe empowers users to streamline their ML pipeline workflow, reduce their learning curve, and leverage open-ended commands to spark innovative ideas. View details
Preview abstract Selective prediction aims to learn a reliable model that abstains from making predictions when uncertain. These predictions can then be deferred to humans for further evaluation. As an everlasting challenge for machine learning, in many real-world scenarios, the distribution of test data is different from the training data. This results in more inaccurate predictions, and often increased dependence on humans, which can be difficult and expensive. Active learning aims to lower the overall labeling effort, and hence human dependence, by querying the most informative examples. Selective prediction and active learning have been approached from different angles, with the connection between them missing. In this work, we introduce a new learning paradigm, active selective prediction, which aims to query more informative samples from the shifted target domain while increasing accuracy and coverage. For this new paradigm, we propose a simple yet effective approach, ASPEST, that utilizes ensembles of model snapshots with self-training with their aggregated outputs as pseudo labels. Extensive experiments on numerous image, text and structured datasets, which suffer from domain shifts, demonstrate that ASPEST can significantly outperform prior work on selective prediction and active learning (e.g. on the MNIST→SVHN benchmark with the labeling budget of 100, ASPEST improves the AUACC metric from 79.36% to 88.84%) and achieves more optimal utilization of humans in the loop. View details
Multimodal Modeling for Spoken Language Identification
Shikhar Bharadwaj
Ankur Bapna
Sriram (Sri) Ganapathy
Vera Axelrod
Sid Dalmia
Wei Han
Yu Zhang
Sandy Ritchie
Proceedings of 2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2024) (2024)
Preview abstract Spoken language identification refers to the task of automatically predicting the spoken language in a given utterance. Conventionally, it is modeled as a speech-based language identification task. Prior techniques have been constrained to a single modality; however in the case of video data there is a wealth of other metadata that may be beneficial for this task. In this work, we propose MuSeLI, a Multimodal Spoken Language Identification method, which delves into the use of various metadata sources to enhance language identification. Our study reveals that metadata such as video title, description and geographic location provide substantial information to identify the spoken language of the multimedia recording. We conduct experiments using two diverse public datasets of YouTube videos, and obtain state-of-the-art results on the language identification task. We additionally conduct an ablation study that describes the distinct contribution of each modality for language recognition. View details
TextMesh: Generation of Realistic 3D Meshes From Text Prompts
Christina Tsalicoglou
Fabian Manhardt
Michael Niemeyer
3DV 2024 (2024)
Preview abstract The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also achieved in the generation of 3D content from such text prompts. To this end, a new line of methods recently emerged trying to harness diffusion models, trained on 2D images, for supervision of 3D model generation using view dependent prompts. While achieving impressive results, these methods, however, have two major drawbacks. First, rather than commonly used 3D meshes, they instead generate neural radiance fields (NeRFs), making them impractical for most real applications. Second, these approaches tend to produce over-saturated models, giving the output a cartoonish looking effect. Therefore, in this work we propose a novel method for generation of highly realistic-looking 3D meshes. To this end, we extend NeRF to employ an SDF backbone, leading to improved 3D mesh extraction. In addition, we propose a novel way to finetune the mesh texture, removing the effect of high saturation and improving the details of the output 3D mesh. View details
Creative ML Assemblages: The Interactive Politics of People, Processes, and Products
Ramya Malur Srinivasan
Katharina Burgdorf
Jennifer Lena
ACM Conference on Computer Supported Cooperative Work and Social Computing (2024) (to appear)
Preview abstract Creative ML tools are collaborative systems that afford artistic creativity through their myriad interactive relationships. We propose using ``assemblage thinking" to support analyses of creative ML by approaching it as a system in which the elements of people, organizations, culture, practices, and technology constantly influence each other. We model these interactions as ``coordinating elements" that give rise to the social and political characteristics of a particular creative ML context, and call attention to three dynamic elements of creative ML whose interactions provide unique context for the social impact a particular system as: people, creative processes, and products. As creative assemblages are highly contextual, we present these as analytical concepts that computing researchers can adapt to better understand the functioning of a particular system or phenomena and identify intervention points to foster desired change. This paper contributes to theorizing interactions with AI in the context of art, and how these interactions shape the production of algorithmic art. View details
Conformal Risk Control
Anastasios N. Angelopoulos
Stephen Bates
Adam Fisch
Lihua Lei
ICLR (2024)
Preview abstract We extend conformal prediction to control the expected value of any monotone loss function. The algorithm generalizes split conformal prediction together with its coverage guarantee. Like conformal prediction, the conformal risk control procedure is tight up to an O(1/n) factor. Worked examples from computer vision and natural language processing demonstrate the usage of our algorithm to bound the false negative rate, graph distance, and token-level F1-score. View details
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